I'm guessing the source code is only for the buddy plugins? That was always available anyway.
On Thu, Aug 16, 2012 at 5:57 AM, Nick Angus <n...@altvfx.com> wrote: > The final release looks really good, with alembic io and vray mesh > export on top of local up-resing is a pretty major deal!**** > > The only confusion I find is that if there are bugs in this release (as > there invariably are in any app) Marcus has pretty much stated there will > be no recourse.**** > > I guess we will have the source code for those so inclined….**** > > ** ** > > N**** > > ** ** > > *From:* softimage-boun...@listproc.autodesk.com [mailto: > softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ciaran Moloney > *Sent:* Thursday, 16 August 2012 2:44 PM > > *To:* softimage@listproc.autodesk.com > *Subject:* Re: Autodesk aquires Naiad**** > > ** ** > > No, it is (was?) a stand-alone application with a gui called Naiad Studio. > There were plugins for data transfer between various 3D apps and renderers > and with a little effort you could send stuff back and forth between > Softimage. I'm sure an ICE integration would rock if you had a plugin > developer with enough cojones.**** > > On Thu, Aug 16, 2012 at 5:26 AM, Kris Rivel <krisri...@gmail.com> wrote:** > ** > > Wow, that looks impressive. So Naiad was basically an insane fluid solver > and mesher for Maya and Houdini? Looks fantastic...would love to have that > resolution and detail in ICE. > > Kris**** > > ** ** > -- - Ciaran