I'm guessing the source code is only for the buddy plugins? That was always
available anyway.

On Thu, Aug 16, 2012 at 5:57 AM, Nick Angus <n...@altvfx.com> wrote:

>  The final release looks really good, with alembic io and vray mesh
> export on top of local up-resing is a pretty major deal!****
>
> The only confusion I find is that if there are bugs in this release (as
> there invariably are in any app) Marcus has pretty much stated there will
> be no recourse.****
>
> I guess we will have the source code for those so inclined….****
>
> ** **
>
> N****
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Ciaran Moloney
> *Sent:* Thursday, 16 August 2012 2:44 PM
>
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: Autodesk aquires Naiad****
>
> ** **
>
> No, it is (was?) a stand-alone application with a gui called Naiad Studio.
> There were plugins for data transfer between various 3D apps and renderers
> and with a little effort you could send stuff back and forth between
> Softimage. I'm sure an ICE integration would rock if you had a plugin
> developer with enough cojones.****
>
> On Thu, Aug 16, 2012 at 5:26 AM, Kris Rivel <krisri...@gmail.com> wrote:**
> **
>
> Wow, that looks impressive.  So Naiad was basically an insane fluid solver
> and mesher for Maya and Houdini?  Looks fantastic...would love to have that
> resolution and detail in ICE.
>
> Kris****
>
> ** **
>



-- 
- Ciaran

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