When you say "intanced ICE tree", do you mean that you're using a script or 
something to apply the same tree to multiple objects? If so, then...

Multi-select the objects with the trees and add a custom parameter (Animate > 
Create > Parameter > New Custom Parameter). Call it "TurbSeed" or whatever, 
make it an integer, and make sure to change the default Max value to something 
a good deal higher than 1 :). Open all the custom properties in multi mode 
(right-click on Selection in the MCP and choose Custom Properties) and 
randomize their values by entering  r(0, max). Now you can use 
Self.CustomPSet.TurbSeed in the tree.

gray

_____________________________________________
From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jeff McFall
Sent: Friday, September 28, 2012 05:16 PM
To: 'softimage@listproc.autodesk.com'
Subject: unique data for instances?


Hi all,
Is it possible to read unique data into an instanced ICE tree, per each 
instance?
Specifically I would like to make a Seed value on a turbulence node unique on 
each of the instance ICE trees.

I have tried several approaches but they either end in a context problem or at 
best do not seem to be consistently evaluated.


many thanks in advance
Jeff

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