When you say "intanced ICE tree", do you mean that you're using a script or something to apply the same tree to multiple objects? If so, then...
Multi-select the objects with the trees and add a custom parameter (Animate > Create > Parameter > New Custom Parameter). Call it "TurbSeed" or whatever, make it an integer, and make sure to change the default Max value to something a good deal higher than 1 :). Open all the custom properties in multi mode (right-click on Selection in the MCP and choose Custom Properties) and randomize their values by entering r(0, max). Now you can use Self.CustomPSet.TurbSeed in the tree. gray _____________________________________________ From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Jeff McFall Sent: Friday, September 28, 2012 05:16 PM To: 'softimage@listproc.autodesk.com' Subject: unique data for instances? Hi all, Is it possible to read unique data into an instanced ICE tree, per each instance? Specifically I would like to make a Seed value on a turbulence node unique on each of the instance ICE trees. I have tried several approaches but they either end in a context problem or at best do not seem to be consistently evaluated. many thanks in advance Jeff
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