think you have to have it connected AND setup properly to see it working. depends if you are moving as forces or as postions as well. Ive used it a lot and highly recommend it. also if you do Get>ICE|>get bubbles an ICE tree compound is made with the curl noise framework correctly set up inside already
hope that helps! On 12 November 2012 18:36, Ciaran Moloney <moloney.cia...@gmail.com> wrote: > Used it on a few jobs. It's great! Sorry, that's not helpful at all. Also, > no disconnected nodes here when I do a simple d&d from the preset browser. > 2012 or 13? > > > > On Mon, Nov 12, 2012 at 6:26 PM, Andy Nicholas <a...@andynicholas.com>wrote: > >> Hi guys, >> Has anyone managed to get the Curl Noise Framework compound working? I >> had a >> look inside it and there are a whole load of disconnected nodes. It looks >> like >> it was exported without the "Embed internal compounds" flag ticked >> (always a BIG >> mistake!) and is missing a compound that it relied on. >> >> Having said that, I just checked the XML of the compound and all the nodes >> mentioned in it are instantiated in the compound. It's as if it was >> exported >> incorrectly at Autodesk's end. >> >> If anyone knows how to get it working, or can give me a couple of >> pointers as to >> what needs to be plugged in to what, I'd be super appreciative. >> >> Thanks, >> Andy >> > >