Hey rob, thank you !
For what I see in the demo, it seems in the ViDisconnect there is a direction parametter but it looks more like an integer. I don't know if it is possible to drive with strands, or at least to simply "per polygonIsland" bend the extrusion direction.



Le 18/01/2013 13:34, Rob Chapman a écrit :
Hi Olivier,

fairly certain you can achieve same effect - including using polygon islands with Eric's tools.

eg - take a look here https://vimeo.com/50751483



On 18 January 2013 12:17, olivier jeannel <olivier.jean...@noos.fr <mailto:olivier.jean...@noos.fr>> wrote:

    Hey there,
    Just doodeling around, nothing serious here, but :

    I was wondering if something similar could be done within Ice.
    https://vimeo.com/45190657
    litlle C4D tutorial here
    https://vimeo.com/57580561

    I was thinking using the CreateExtrusionAlong Strands Compound,
    but it doesn't work with polygonIsland (as base shape).

    I think the effect is just great, if someone has an idea ...



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