As far as I know tx files are the domain of renderman and arnold - MR uses .map to do the same thing.
S. Sandy Sutherland<mailto:sandy.sutherl...@triggerfish.co.za> | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png] <http://triggerfish.co.za/en> [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png] <http://www.facebook.com/triggerfishanimation> [https://si0.twimg.com/a/1349296073/images/resources/twitter-bird-white-on-blue.png] <http://www.twitter.com/triggerfishza> ________________________________ From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Stefan Andersson [sander...@gmail.com] Sent: 12 February 2013 01:15 To: softimage@listproc.autodesk.com Subject: mentalray, exr vs map Hi All, I'm not even sure I dare to ask. Would exr files works just as well as map files when rendering with mental ray? It would be pretty awesome if I could use the same textures that I generate with maketx to also be used in mental ray. I don't have anything to test right now, so I thought I would shoot the question out there. just a thought... regards stefan -- Stefan Andersson | Digital Janitor blog<http://sanders3d.wordpress.com> | showreel<http://vimeo.com/sanders3d> | twitter<http://twitter.com/sanders3d> | LinkedIn<http://www.linkedin.com/in/sanders3d> | cell: +46-73-6268850 | skype:sanders3d