Mathematics for Computer Graphics, 2nd edition, by John Vince. End of Story.
Best intro book on the subject you can get if you're starting from near
zero.

Pre-Calc for dummies is also pretty decent for a less CG-ish, more general
easing into maths. It's meant for high-school going to college refreshing
students memory or covering some gaps, but it's well laid out to get a
quick once over of many things people were taught but never learnt, or
simply don't remember.

I've had unanimously good feedback from everybody I trained who bothered to
write about those.


On Mon, Apr 8, 2013 at 10:11 AM, Sam <sbowl...@cox.net> wrote:

> You are most likely correct on that. I never did very well in math. I’ve
> probably learned a lot more about math since I’ve been using Softimage,
> than I ever did in school (My high school math teacher spent most of his
> time reading Isaac Asimov instead of teaching, so that may have something
> to do with it). Do you have any recommendations on a good book to help me
> get up to speed on this subject? ****
>
> ** **
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Raffaele Fragapane
> *Sent:* Sunday, April 07, 2013 2:39 PM
>
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: set raycast direction with a Null?****
>
> ** **
>
> I would argue your biggest stumbling block is more not knowing the math
> fundamentals involved, and then thinking it's because you don't know what
> nodes do what, when if you knew those fundamentals you wouldn't be left
> wondering in first place.****
>
> I mean absolutely no offense with this, Sam, just pointing you in the
> general direction of what you'd be best off studying next IMO.****
>
> ** **
>
> On Mon, Apr 8, 2013 at 5:21 AM, Sam <sbowl...@cox.net> wrote:****
>
> Thanks Peter, that works great! The problem I was having was that I was
> trying to plug in the Ori data into the Matrix to Vector node. This seems
> to be my biggest stumbling block with ICE. I know what needs to be done,
> but sometimes I just can’t figure out what nodes need to be plugged in to
> what to make it work.****
>
>  ****
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Peter Agg
> *Sent:* Sunday, April 07, 2013 3:36 AM
> *To:* softimage@listproc.autodesk.com
> *Subject:* Re: set raycast direction with a Null?****
>
>  ****
>
> Just to expand on what Matt said:****
>
>  ****
>
> If you want a direction with any object in ICE, the easiest way is to get
> it's global kinematics and pipe that into a 'Matrix 4x4 to Vector 3D' node.
> The node will spit out 4 vectors - ignore the one labeled 'translation' and
> pick one of the 3 depending on what axis you want to get the direction of.
> The order is XYZ as you'd expect.****
>
>  ****
>
> You can then pipe out your chosen axis into the direction of the raycast
> node and the translation into the position. You can then use that null as a
> complete raycast controller.****
>
>  ****
>
> On 7 April 2013 07:54, Sam <sbowl...@cox.net> wrote:****
>
> I couldn’t figure this one out. Andy’s compound used a Select Case and a
> rotate vector to convert the orientation of the null to a vector (Thanks
> Andy!). I was wondering if you could elaborate on your method if you have
> time. Learning the different ways to do things in ICE could come in handy
> in the future.****
>
>  ****
>
>  ****
>
> *From:* softimage-boun...@listproc.autodesk.com [mailto:
> softimage-boun...@listproc.autodesk.com] *On Behalf Of *Matt Lind
> *Sent:* Friday, March 29, 2013 7:10 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* RE: set raycast direction with a Null?****
>
>  ****
>
> All you need to do is pluck an axis out of the transform and use that as
> your direction vector.  You can do that with the matrix to 3D vector
> converters.  ****
>
>  ****
>
> Matt****
>
>  ****
>
>  ****
>
>  ****
>
> *From:* softimage-boun...@listproc.autodesk.com [
> mailto:softimage-boun...@listproc.autodesk.com<softimage-boun...@listproc.autodesk.com>]
> *On Behalf Of *Sam
> *Sent:* Friday, March 29, 2013 6:55 PM
> *To:* softimage@listproc.autodesk.com
> *Subject:* set raycast direction with a Null?****
>
>  ****
>
> I have a null I’m using to raycast onto a mesh and it working pretty good,
> but I want to be able to adjust the direction by rotating the null and I
> can’t seem to get this to work. There is a direction to rotation node, but
> there doesn’t seem to be a rotation to direction node. Any help is
> appreciated.****
>
>  ****
>
>
>
> ****
>
> ** **
>
> --
> Our users will know fear and cower before our software! Ship it! Ship it
> and let them flee like the dogs they are!****
>



-- 
Our users will know fear and cower before our software! Ship it! Ship it
and let them flee like the dogs they are!

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