I remember that.  I was sooo looking forward to having a particle system again 
after moving from a Wavefront system.
It wasn't quite what I had hoped for but way better than nothing and I was able 
to make a lot of use it.

Kind of ironic about how Soft was NOT known for its "Particle System" 
capabilities back then.

I like this quote
Render the particle animation. Then composite the particle animation using the 
depth information from the z-channel of the SOFTIMAGE 3D rendered images to 
create seamless three-dimensional
animation with a particle effect."

That was fine if you did not mind a fully aliased comp  :)  Not to mention that 
I only had about a 500 MB hard drive if I remember correctly...
Those Zpics were kind of heavy for the time and with that size of storage.

Jeff

From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Stephen Blair
Sent: Friday, October 18, 2013 11:17 AM
To: softimage@listproc.autodesk.com
Subject: Friday Flashback #142

Friday Flashback #142
SOFTIMAGE|PARTICLE
http://wp.me/powV4-2Sk

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