There is a handy booltrace shader by Alan Jones on http://rray.de/xsi/

That maybe sounds similar to what you are looking for

Jeff


From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Eric Lampi
Sent: Thursday, January 23, 2014 10:55 AM
To: softimage@listproc.autodesk.com
Subject: Matte from Geo intersection

Can anyone offer a suggestion how to achieve this?
Just a simple matte on an object where another one is intersecting, so the 
surface inside the volume is white, outside is black. The volume itself would 
be hidden.
The geo isn't very dense, someone here suggested generating a wieghtmap via 
ICE, but it won't have enough resolution.

Eric

Freelance 3D and VFX animator

http://vimeopro.com/user7979713/3d-work

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