Those curve tools are essential for task where you have to manipulate and
construct with them.

*raises glass to Stefan Kubicek*

Cheers


On Mon, Feb 17, 2014 at 8:23 PM, Eugen Sares <sof...@mail.sprit.org> wrote:

>  They do. Nothing has changed in the SDK since then... sadly.
> It's called 'Attach Curves', a topology operator under Modify > Curve. All
> selected curves get attached to the first in the selection collection.
>
> Guillaume Laforge did such a thing, too, in C++ (got my inspiration from
> it) - 'MergeCurves'.
> Part of his 'MergeAndRenderCurves' addon, if you can find it.
>
>
> ------ Originalnachricht ------
> Von: "Alan Fregtman" <alan.fregt...@gmail.com>
> An: "XSI Mailing List" <softimage@listproc.autodesk.com>
> Gesendet: 17.02.2014 21:14:15
> Betreff: Re: Attaching curves
>
>
> Eugen Sares wrote some nice curve tools that does that and more:
> http://www.keyvis.at/cg-tools/tools-for-softimage/curve-tools/
>
> Haven't used them in a while but I assume they still work.
>
>
>
> On Mon, Feb 17, 2014 at 3:09 PM, Sergio Mucino 
> <sergio.muc...@modusfx.com>wrote:
>
>> Here's a simple question for something we have not found how to do in
>> Softimage.
>> I have two curve objects.... a closed square, and a closed circle. I want
>> to join them into a single object without stitching them together or
>> changing their shapes. I just want to have an object that has both curves
>> inside. How can I do this? I've been looking around, and there are ways to
>> blend/merge/stitch curves together, but apparently, not to just attach them
>> into a single object.
>>
>> Anyone knows? Thanks!
>> --
>>
>
>
>
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