I would take Houdini over Bifrost any day of the week. The means to escape
Autodesk is just extra incentive. But yes Ideally you want to stick to
doing things in one package and for me that package would be Softimage/ ICE
not Maya/ Bifrost.


On Wed, Apr 23, 2014 at 11:12 AM, Cristobal Infante <cgc...@gmail.com>wrote:

> yes mantra can be invoked from a DA.
>
>
> On Wednesday, 23 April 2014, Eugen Sares <sof...@mail.sprit.org> wrote:
>
>>  Getting pre-fabricated shake-and-bake tools is also worth something,
>> especially since they remain procedural. C4D could surely can need more of
>> those.
>> Just like with ICE. I use the thickness op, and it's a blessing to have
>> it, but I have not much of an idea how it works.
>> Assuming that geometry tools will work - the ICE modelling equivalent in
>> HE. Is this the case?
>> Could even Mantra be invoked via Houdini Engine?
>>
>> Anyway, it's clear that you cannot author the HE node network in the host
>> app, but when the frontend/interface is done well, the 'end user'/artist
>> needn't care that much.
>>
>>
>>
>> ------ Originalnachricht ------
>> Von: "Luc-Eric Rousseau" <luceri...@gmail.com>
>> An: "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com>
>> Gesendet: 23.04.2014 16:40:01
>> Betreff: Re: Re[2]: Houdini Engine for Cinema4D
>>
>>
>>
>> Houdini engine doesn't offer procedural authoring (it's only the engine,
>> not the UI), you still need to know and use Houdini to author the asset and
>> load it in the other app.  If you don't own Houdini, perhaps you're running
>> other people's assets, perhaps purchased on the asset store.  Like buying
>> effects presets or a plug-in. The modo fanboys think they would get the
>> houdini graph in Modo, for example, they are wrong.
>>
>> On Wed, Apr 23, 2014 at 10:16 AM, Eugen Sares <sof...@mail.sprit.org>wrote:
>>
>>>  ; }
>>>
>>> Luc-Eric has a point, though, in that you would have to learn 2
>>> applications.
>>> But then, isn't ICE in a way an 'application' on it's own also, or at
>>> least a very different department than the rest of the app?
>>>
>>> I guess this has been debated on other places already, but how deep is
>>> the HE integration into the host app?
>>> Can tools also be authored, with some UI interactivity, or is it meant
>>> to be more of a computing engine, that you invoke solely via some PPG?
>>>
>>>
>>> Bifröst, Fabric, HE... help! Too many nodes for a lifetime... must
>>> become a cycle messenger...
>>>
>>>
>>>
>>
>>
>>
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