Thank you Francisco, yes this information is very helpful as we are just 
starting down this path.
And not a bad dance at all.

Thanks again
jeff




From: softimage-boun...@listproc.autodesk.com 
[mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Francisco Criado
Sent: Thursday, July 31, 2014 12:21 PM
To: softimage@listproc.autodesk.com
Subject: Re: Kinect 2 data to Softimage

Hi Jeff,
don´t know for V2 but for the first one, i couldn´t found a direct methodlogy 
for working in softimage with kinect.
For 3d scanning, i highly recommend you skanect, is simple, cheap and powerfull 
enough for kinect capabilities, and then doing retopo in zbrush worked ok for 
us. We never used the vertex colors from the scan since V1 has a very bad 
quality in its rgb camera. We use to take photos with a dslr and then paint 
textures on Mari.
About motion tracking, we used Ipi soft for doing some tests (see link 
attached, sorry i´m a bad dancer) with 2 kinects (it demands a lot of time in 
setup and calibration) becuse with one camera tracking wasn´t enough stable.

https://vimeo.com/79887493

Kinect V2 is not supported in Ipisoft, but in FAQ they state that: "Kinect 2 
for Xbox is not possible to use. We will include support of Kinect 2 for 
Windows as soon as it is released (expected in summer 2014)"
Quite interested in seeing Kinect for Windows 2 capabilities for 3d production.
Hope this helps of something.
F.


2014-07-31 12:31 GMT-03:00 Jeff McFall 
<jeff.mcf...@sas.com<mailto:jeff.mcf...@sas.com>>:
Hi everyone,
We are just starting to look into some of the possibilities of using the new 
Kinect 2 for some production ideas.
Would anyone have any initial advice or links to share of resources to get 
started?

At first glance the areas to explore would be


-        Bringing a pointcloud single file and cache into Softimage for use 
with ICE

-        Generating useful meshes and texture mapping from pointclouds and 
importing to Soft

-        Motion tracking – skeleton export

At first glance I am not finding much info on how to get a basic pointcloud 
from Kinect into Soft.
Motion tracking to skeleton and mesh generation seem a bit more detailed and 
covered

Brekel.com seems to have several apps and examples…
anyone have good experience with others?



thanks in advance
Jeff



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