Would perhaps a clone (with ICE or Operator) of the resulting mesh be more easily baked?

On 04/06/16 10:15, Olivier Jeannel wrote:
Topolizer, but it's not free and I'm not sure it handles parenting (if you have parenting in your instances)
I would suggest to export the particles point SRT  and snap back the (instances) objects back in houdini with a copy SOP and a switch. But this might be time consuming to figure it out.

On Wed, Apr 6, 2016 at 10:47 AM, Morten Bartholdy <x...@colorshopvfx.dk> wrote:
I have a cached particles simulation with instanced geometry on it which I would
like to export as geometry as an alembic file for import in Houdini so we can do
some simulation there.

It looks like there is no factory method for creating geometry form instances,
so I checked Guillaume Laforges Create Polymesh from Instance Shapes compound.
Unfortunately it requires some source geometry data set via ICE and I am kind of
in a hurry so I have no time to figure out what is required, so I was wondering
if anybody know of a way to do this quick and dirty and create geometry from
instances without any attributes.

Thanks - Morten
------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.



------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.


------
Softimage Mailing List.
To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with 
"unsubscribe" in the subject, and reply to confirm.

Reply via email to