I know these things are often down to personal preference and depth of
knowledge of a package, but for me, 3DEqualizer wins out in most
situations. The only time I go to PFTrack is for their mesh tracking and
perspective alignment tool. I'm not particularly a fan of PFTrack's node
editor, as it doesn't provide the sorts of workflows that I'd expect
from it so I quickly get frustrated. I find that it's too high level in
terms of the data that gets passed between nodes. I want more granularity.
With 3DE being so (relatively) cheap with its rental pricing now, I'd
find it hard to justify using anything else. It's not the easiest of
packages to pick up when you're starting out, but for me that's about
the only downside.
On 20/07/2016 15:07, Alok Gandhi wrote:
Chiming in from VFX Pipeline perspective on which I have a worked for
quite a number of years (though not in tracking), there are these 3 or
4 dccs as mentioned above that I have seen the most experienced
tracking artists using each one of them for solving specific shot
problems. In the end a solid tracking artist would preferably have
most of them in their arsenal to track any shot thrown their way using
a combination or one of them. Sometimes tracking can be a brutal and
needs some serious fire fighting. So I would say all of them have
their pros and cons but by a little margin PF Track wins the race.
On Wed, Jul 20, 2016 at 5:25 PM, Chris Marshall
<chrismarshal...@gmail.com <mailto:chrismarshal...@gmail.com>> wrote:
OK Brilliant! I'll check out some of those options.
Sounds like PF Track might be my first point of contact.
Thanks List!
On 20 July 2016 at 09:05, Olivier Jeannel <facialdel...@gmail.com
<mailto:facialdel...@gmail.com>> wrote:
I've seen some nice thing coming out of nuke tracking (I don't
use Nuke ..yet)
Other than that PF track.
On Tue, Jul 19, 2016 at 11:48 PM, Adam Sale
<adamfs...@gmail.com <mailto:adamfs...@gmail.com>> wrote:
PF Track all the way in my opinion. Node based interface
for combining all kinds of matchmove , object tracks,
stabilization, undistortion, redistortion etc.
Its cheaper by a long shot than 3dEq, though I can't speak
for the rental aspect costs.
On Tue, Jul 19, 2016 at 10:30 AM, Francois Lord
<flordli...@gmail.com <mailto:flordli...@gmail.com>> wrote:
Syntheyes for low price, precision of 2D tracking and
speed of 2D tracking.
PFTrack for overall speed and versatility.
3DEqualizer for difficult shots and precision of 3D track.
NukeX for simple shots if you already have a license.
If you need to choose just one, I would pick PFTrack.
The node based workflow is awesome, but the rest of
the UI is awful. A good combination is to 2D track in
Syntheyes and 3D solve in PFTrack.
On 2016-07-19 10:46, Rob Wuijster wrote:
There's PFTrack, and SynthEyes is used a lot as well.
SynthEyes has decent pricing too.
Rob
\/-------------\/----------------\/
On 19-7-2016 16:18, Cristobal Infante wrote:
I would recommend 3DEqualizer, it's probably the
best one out there. You can now rent it.
FXPHD have some good intro courses I believe.
On 19 July 2016 at 10:47, Chris Marshall
<chrismarshal...@gmail.com
<mailto:chrismarshal...@gmail.com>> wrote:
Hi All,
What are people using for motion tracking /
match moving these days? I haven't needed to do
it for a while.
Cheers
Chris
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