Hi, I rarely use CHOP. The only use I found (that was explained to me by my friend Jerome Pastorello) is to use a CHOP network to add some Jiggle on the Position and on the Orient of some already animated points.
Basicly the CHOP nicely overshoots the P and Orient, resulting in a pleasant "boing" effect. Now I'm working with some packed primitives. I animate them directly in vop by setting their Intrinsic transform attribute (rotation and position in a matrix) My deepest wish would be to apply this CHOP effect to the intrinsic transform (matrix). But since this attribute is a Primitive, is this possible ? If it is possible, what is the name of the attribute in the CHOP ? "transform" doesn't seem to be accepted. Thank you :)
------ Softimage Mailing List. To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with "unsubscribe" in the subject, and reply to confirm.