> > Unless there is a major breakthrough in education I doubt a 20 years > experience Houdini FXTD will have his rates go down… if anything is going > to be the total opposite.
We're already seeing a leveling of the playing field with junior & middleweight motion designers. A few years back a technical artist with both C4D and Houdini skills was able to command a good 25-50% premium. These days it's an expectation of any technical artist hire (that their skills cover both C4D and Houdini, and for an hourly rate equivalent to that paid to a purely C4D technical artist a few years back). But that's as much a case of Houdini education breaking free of FX focused Universities such as Bournemouth (UK). These days Houdini is included as part of the mix in some graphic and fine arts based courses such as those on offer via the various UAL institutions (University of the Arts London). Many young freelancers touting their trade to motion design shops don't see scripting or programming as a barrier to creative expression; in many cases, they see it as a useful catalyst. I was only joshing when I spoke about reduced hourly rates, but behind the sarcasm was a reality of technical skills in the creative marketplace. As Houdini becomes more accessible to generalists, the worth of specialists is diluted. It's just the nature of things. I'm not talking FXTD's with 20 years of experience here, but in-house creative teams at e.g the likes of Sky or the BBC, will be able to complete projects themselves, without having to rely on expensive freelance specialists. Generalist isn't a dirty word in these environments, for some businesses, good quality generalists are worth much more than specialists (not that they have the budgets to pay them more). SideFX's efforts has made Houdini more accessible to generalists to a certain degree, but the reality is that Houdin at the very least requires a programmatic mindset and ideally decent scripting skills. Those at the tail end of their career, that came from a pure fine arts education are at a definite disadvantage with a technical application like Houdini. Softimage was unique in it's ability to offer both technical and non technical artists uncompromised capabilities for creative expression. I'm not certain that another single DCC will come along that offers such uncompromised abilities to both audiences. And whilst that doesn't impact larger pipelines too much, I'm conscious that a fair number of people on this list run independent creative businesses (with 10 or less employees). In the past a single DCC such as Softimage was all that was needed to be competitive. These days I don't think a single DCC exists to cater to the generalist needs of these types of businesses. It's more a case of working out which pair of DCC's covers you best for the market your targeting. For some that decision will be based purely on native capabilities, for others plugin requirements/availability will be a core consideration too. On 2 May 2018 at 20:42, Laurence Dodd <laure...@porkpie.tv> wrote: > As soon as I started looking at Maya, it just made me sad, but when I > delved into Houdini i felt quite at home and it always feels like they are > pushing it forward. > Also re Maya I never had that "ooh thats a good feature", but with Houdini > its all the time, I just need to up my coding skills. > > On 2 May 2018 at 19:23, Jordi Bares <jordiba...@gmail.com> wrote: > >> >> I personally don't ever see Houdini filling the Softimage void. The >> engineering that powers the Houdini user experience very often requires a >> totally different mindset for solving the same end goals. I think Houdini >> fills an ICE void, but the rounded user experience of Softimage is so much >> harder to fill. >> >> >> I agree the elegant “no-frills" workflow in Softimage is not going to be >> replicated anytime soon but there have been some truly remarkable efforts >> to get closer while keeping Houdini true to its procedural roots (which >> obviously is the right thing to do) >> >> Plus I think there are parts of the Houdini community that don't want to >> see the user experience to become more artist friendly. If Houdini is >> easier to drive, they might see their hourly rates drop! ;) >> >> >> Unless there is a major breakthrough in education I doubt a 20 years >> experience Houdini FXTD will have his rates go down… if anything is going >> to be the total opposite. >> >> My 2 cents >> jb >> >> >> >> On 2 May 2018 at 17:07, Laurence Dodd <laure...@porkpie.tv> wrote: >> >>> Its something I've been wondering too. I have been learning Houdini for >>> the last year or more, and I really like it, but I am concerned I'm going >>> to spend my working days doing vfx sims, which isn't my favourite. Houdini >>> is still very much shoved into the vfx box. >>> I dread the thought of being forced into Maya, stick with it and hope >>> people start using it more generally, or start looking at C4D or something, >>> eek. >>> >>> Laurence >>> >>> On 2 May 2018 at 11:56, David Saber <davidsa...@sfr.fr> wrote: >>> >>>> Hello >>>> >>>> I'd like to know if Houdini is somewhere used as a generalist tool: not >>>> only simulations and FX but also modelling , texturing, , rigging, >>>> animation, lighting a scene, etc? >>>> >>>> Is there a company that uses Houdini this way? >>>> >>>> And if no, do you think a company will use Houdini this way someday? >>>> >>>> Thanks >>>> >>>> David >>>> >>>> ------ Softimage Mailing List. To unsubscribe, send a mail to >>>> softimage-requ...@listproc.autodesk.com with “unsubscribe” in the >>>> subject, and reply to confirm. >>>> >>> >>> >>> >>> -- >>> >>> Laurence Dodd >>> Porkpie Animation >>> E: laure...@porkpie.tv >>> W: www.porkpie.tv >>> 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>>> M: 07570 702 576 >>> T: 01273 278 382 >>> >>> ------ >>> Softimage Mailing List. >>> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >>> "unsubscribe" in the subject, and reply to confirm. >>> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com with >> "unsubscribe" in the subject, and reply to confirm. >> >> >> >> ------ >> Softimage Mailing List. >> To unsubscribe, send a mail to softimage-requ...@listproc.autodesk.com >> with "unsubscribe" in the subject, and reply to confirm. >> > > > > -- > > Laurence Dodd > Porkpie Animation > E: laure...@porkpie.tv > W: www.porkpie.tv > 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