I had a huge amount of difficulty last weekend in exporting animated models from blender. Some models seemed to work, others were only slightly off, but most came out with completely mangled animations.
The trouble turned out to be that blender provides bone roll values in degrees, while the python trig. functions work in radians. I don't know if this is a change from previous versions of blender; I'm using 2.41. I've attached a fixed version of the script that seems to work so far. -- ------------------------------------------------------- C.R. Hahn <[EMAIL PROTECTED]> PGP key ID: A702F4D6 [expires: 2008-01-01] Key fingerprint = E774 63DB F71C 8D01 CFE0 B473 E705 99BE A702 F4D6
blender2cal3d.py
Description: application/python
_______________________________________________ Soya-user mailing list Soya-user@gna.org https://mail.gna.org/listinfo/soya-user