About storing the whole result set: Note that in postgresql-derivatives (and Oracle? maybe Teradata?), this is valid:

select lag(a0, a0) over () from a;

whereas many other servers (which I won't name) require the second argument of lag() to be constant. If it is constant (even in postgresql-derivatives), a better window bound than the implicit "unbounded preceding" can be computed by the optimizer, and this may be essential for an efficient implementation of the most common case, because then the window buffer (per-group) can be guaranteed to fit into (pre-allocated) RAM.

S.

On 04/26/2018 07:44 AM, Hick Gunter wrote:
"Window functions" aka "scrollable cursors" require that the whole result set 
ist stored somewhere. Or at least the current position of all of the tables/indices involved in 
producing it, provided that such positions are settable. You then need to keep track of how many 
records need to be produced to satisfy the window position.

If you really need scrollable cursors, you are free to implement them, maybe by

CREATE TEMP TABLE query_results AS SELECT...

Followed by

SELECT * FROM query_results WHERE rowid BETWEEN ?start AND ?end;

And cleaning up with

DROP TABLE query_results;

Note that you will be producing the complete result set before you are able to 
return even only the first row. This defeats any gain from having the query 
return results in the desired order without requiring a sort, i.e. choosing the 
indices that makes the desired order coincide with the natural order.



-----Ursprüngliche Nachricht-----
Von: sqlite-users [mailto:sqlite-users-boun...@mailinglists.sqlite.org] Im 
Auftrag von Charles Leifer
Gesendet: Mittwoch, 25. April 2018 21:05
An: General Discussion of SQLite Database <sqlite-users@mailinglists.sqlite.org>
Betreff: [EXTERNAL] [sqlite] Window functions

Hi,

I'm sure this has been asked before, but are window functions on the roadmap? 
Is it the authors' experience that the implementation would significantly 
complicate sqlite? Just curious. Thanks so much for a fantastic library.

Charlie
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  Gunter Hick | Software Engineer | Scientific Games International GmbH | 
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