I remember when I was compiling Stackless for the Nintendo DS, there was a version of GCC which didn't accept the standard inline assembler to save and restore the stack pointer. I had to write a full assembler method for slp_switch.
See: switch_arm_thumb_gas.s Cheers, Richard. _______________________________________________ Stackless mailing list [email protected] http://www.stackless.com/mailman/listinfo/stackless
