Bryce Nesbitt wrote:
        I don't think we really need layers, but could use editors that are
        semantically aware of things like boundaries,
        and put them in the background until needed.

    As far as I see, if we just prevent certain ways or nodes to share nodes
    with others, that is as good as a layer. So if we say "boundary=* can only
    share nodes with each other", then that is a layer. I think those rules are
    better then inventing some arbitrary fixed layers.

So many boundaries *are* the road.

I think we're better off finding a way to attach a landuse to a road edge
without necessarily sharing nodes.
And for that matter declaring certain boundary edges are co-incident, without
necessarily sharing nodes.

This is a growing 'requirement' ... parallel ways rather than simply 'shared nodes' ... so one can move the boundary independant of the 'road'. Just had a simple problem where I needed to tidy 'landuse' but it was all interleaved with other elements which certainly did not want to move :(

--
Lester Caine - G8HFL
-----------------------------
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