On 04:41:05, 13.03.16, Juan Francisco Cantero Hurtado wrote: > Here are the commands: > ... > ffmpeg > ...
Thank you for this. ffmpeg runs differently from gcc or make - it creates a lot of threads. I can verify that it is indeed slower. Instead of spending 2 seconds in 'system' it takes 30 or 40 seconds on the new scheduler. After some tests I realised that ffmpeg, when running on the present BSD scheduler, will call sys_sched_yield() 321,068 times. When running on the new scheduler, it will call sys_sched_yield() 2,507,894 times - nearly ten times that. The bulk of the calls are made from this function: lib/librthread/rthread.c: void _spinlock(volatile struct _spinlock *lock) { while (_atomic_lock(&lock->ticket)) sched_yield(); } To verify I replaced sched_yield() with usleep(): void _spinlock(volatile struct _spinlock *lock) { while (_atomic_lock(&lock->ticket)) usleep(1); } The number of calls to yield() dropped to 4,576. I had a look how the Linux BFS scheduler solves this problem, and I saw this: /** * yield - yield the current processor to other threads. * * Do not ever use this function, there's a 99% chance you're doing it wrong. * * The scheduler is at all times free to pick the calling task as the most * eligible task to run, if removing the yield() call from your code breaks * it, its already broken. * * Typical broken usage is: * * while (!event) * yield(); * * where one assumes that yield() will let 'the other' process run that will * make event true. If the current task is a SCHED_FIFO task that will never * happen. Never use yield() as a progress guarantee!! * * If you want to use yield() to wait for something, use wait_event(). * If you want to use yield() to be 'nice' for others, use cond_resched(). * If you still want to use yield(), do not! */ void __sched yield(void) { set_current_state(TASK_RUNNING); sys_sched_yield(); } EXPORT_SYMBOL(yield); This is where I get stuck, I don't know how to replace the call to sched_yield(), or whether it is a good idea to do so. Any advice? -- Michal Mazurek