On Sat, Jun 10, 2017 at 05:11:31PM -0700, Philip Guenther wrote: > >> Drop the conditional shrt macro definitions and use short everywhere. > > > > Why not use uint8_t then? > > Isn't the point of the code to *not* use an unsigned type?
Yes, those changes [1] were commited with the following commit message: "Changes from NetBSD to compile games without warnings due to short being unsigned on some archs, PowerPC, ROMP.". [1] http://cvsweb.openbsd.org/cgi-bin/cvsweb/src/games/monop/monop.h.diff?r1=1.2&r2=1.3