On Sat, Jun 10, 2017 at 05:11:31PM -0700, Philip Guenther wrote:

> >> Drop the conditional shrt macro definitions and use short everywhere.
> >
> > Why not use uint8_t then?
> 
> Isn't the point of the code to *not* use an unsigned type?

Yes, those changes [1] were commited with the following commit message:
"Changes from NetBSD to compile games without warnings due to short
being unsigned on some archs, PowerPC, ROMP.".

[1] 
http://cvsweb.openbsd.org/cgi-bin/cvsweb/src/games/monop/monop.h.diff?r1=1.2&r2=1.3

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