Probably also a bug is the fact that direct rendering completely fails
when Virtual is set. Not even glxgears will run smoothly -- i.e. it only
updates once every two seconds or so. Starting a game actually crashes
X.

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Attempting to do dual-head with ATI Mobility Radeon 7500 can't go above 640x480
https://bugs.launchpad.net/bugs/282648
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