It seems like we have something like the following:

 * race condition where native drivers are fast enough not to crash (i.e. they 
are filling out an internal structure before the call to glutInit)
 * use of a GL operation by FreeGLUT that requires a GL context under MESA, but 
does not under the proprietary drivers
 * use of a MESA operation that is buggy in software but correct in the common 
hardware implementations

I'll try again to reproduce the effect on my Ubuntu machine.

-- 
Segmentation fault on amd64 in glutInitDisplayMode()
https://bugs.launchpad.net/bugs/289925
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