It seems like we have something like the following: * race condition where native drivers are fast enough not to crash (i.e. they are filling out an internal structure before the call to glutInit) * use of a GL operation by FreeGLUT that requires a GL context under MESA, but does not under the proprietary drivers * use of a MESA operation that is buggy in software but correct in the common hardware implementations
I'll try again to reproduce the effect on my Ubuntu machine. -- Segmentation fault on amd64 in glutInitDisplayMode() https://bugs.launchpad.net/bugs/289925 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs