Public bug reported: Binary package hint: pulseaudio
audio skips and crackles for about 5 seconds and then cuts out entirly when playing games such as Warzon2100, Sauerbran, and Nexuiz. The games will not close after the audio stops. The sound works again after I run pulseaudio --kill, but will cut out randomly if i change ALSA volume, or another sound plays. I have noticed that changing the audio setting in the games to a lower refesh rate and with a huge buffer will cause the sound to work consistantly, just with a huge delay. This just happened with one of the recent updates. ProblemType: Bug Architecture: i386 ArecordDevices: **** List of CAPTURE Hardware Devices **** card 0: Intel [HDA Intel], device 0: STAC92xx Analog [STAC92xx Analog] Subdevices: 2/2 Subdevice #0: subdevice #0 Subdevice #1: subdevice #1 AudioDevicesInUse: USER PID ACCESS COMMAND /dev/snd/controlC0: jesse 2350 F.... kmix jesse 4110 F.... pulseaudio Card0.Amixer.info: Card hw:0 'Intel'/'HDA Intel at 0xfebfc000 irq 21' Mixer name : 'SigmaTel STAC9205' Components : 'HDA:838476a0,10280228,00100204 HDA:14f12c06,14f1000f,00100000' Controls : 23 Simple ctrls : 14 Date: Mon Oct 26 12:09:35 2009 DistroRelease: Ubuntu 9.10 NonfreeKernelModules: wl nvidia Package: pulseaudio 1:0.9.19-0ubuntu3 ProcEnviron: LANGUAGE= LANG=en_US.UTF-8 SHELL=/bin/bash ProcVersionSignature: Ubuntu 2.6.31-14.48-generic SourcePackage: pulseaudio Uname: Linux 2.6.31-14-generic i686 XsessionErrors: (polkit-gnome-authentication-agent-1:2327): GLib-CRITICAL **: g_once_init_leave: assertion `initialization_value != 0' failed ** Affects: pulseaudio (Ubuntu) Importance: Undecided Status: New ** Tags: apport-bug i386 -- pulseaudio crackles and skips during game play https://bugs.launchpad.net/bugs/461221 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs