Daniel, After making the changes above(assuming that implemented the real time support stuff properly... the post in 18 appears to mention using a custom -rt built kernel, which I haven't done.. not sure if that's the correct thing to do or not. Also, I tried setting the memlock to unlimited and that doesn't help either), then rebooting, I am still having problems with the sound going to static.
Here's how I am able to easily duplicate the problem: 1.) Launch an mp3 file to play in the movie player and it starts playing. 2.) Open the terminal and hit the Backspace key 3 times... then all sound goes to static. The mp3 file continues to play but it's now garbled static instead of the music. The same thing happens if I use youtube in step 1. and then repeat step 2. To reset the garbled sound, I right-click the volume control and launch Sound Preferences. Then from the hardware tab, I select it to Off, and then back to something like "Analog Surround 5.0 Output + Analog Stereo Input", or "Analog Stereo Duplex" and it fixes the sound. But then I can break the sound easily by repeating the above steps again. Also, when I play games in wine, sometimes the sound works at first, and then, as if to get overloaded, the sound goes to garbled static. I then hit ctrl+alt+d to show the Desktop, and set the sound hardware to off and then back on, but this is very difficult to do sometimes because the screen resolution is set to something like 640x480 while playing a wine game, and then I can't even get to the dropdown selector to turn off the sound because it's off the bottom of the screen. Can anyone suggest how to fix this? Let me know if you need any further information. Thanks! Shannon -- 0x10250137 needs addition to position_fix=1 whitelist https://bugs.launchpad.net/bugs/442748 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs