Well, I can assign this to the -ati driver in Ubuntu, that's still an
Ubuntu bug. What I meant when talking to the Mono.XNA developers was
that you should try to pin-point the problem with them.

You have the following layers going on:
1) Your code (non-Ubuntu)
2) Mono.XNA (non-Ubuntu)
3) libtao (Ubuntu)
4) Mono (Ubuntu)
5) OpenGL (Ubuntu)
6) ATI drivers (Ubuntu)

Basically #6 is not going to want to spend a lot of time diagnosing your
problem unless you can give them a test case that eliminates some of the
layers. Still, if it's an Ubuntu bug, then this report should stay open.

Have you tried testing your game on a different PC with an ATI card?

** Changed in: ubuntu
       Status: Incomplete => New

-- 
Problmens connected with Ubuntu 9.10, mono, Tao, SDL, OpenGL, Radeon
https://bugs.launchpad.net/bugs/450263
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