This should be fixed in upstream version 1.1.3; you can either pull the
patches from SVN, upgrade to 1.1.3 entirely (as it contains only bug
fixes), or recompile 1.1.2 to use floats instead of doubles.

** Changed in: fluidsynth-dssi (Ubuntu)
       Status: New => Fix Committed

** Bug watch added: sourceforge.net/apps/trac/fluidsynth/ #87
   http://sourceforge.net/apps/trac/fluidsynth/ticket/87

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Fluidsynth-dssi plugin generates loud white-noise
https://bugs.launchpad.net/bugs/659112
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