I don't know whether there exists a bug for this precise problem.
Relevant valgrind logs are at 
https://bugs.launchpad.net/ubuntu/+source/unity-2d/+bug/905854/comments/26 and 
https://bugs.launchpad.net/indicator-multiload/+bug/1101810/comments/5.

I will implement sth. to restart the indicator if it leaks too much
memory, but this will only help with memory leaks in the libraries that
the indicator uses, not with leaks that are in unity(-2d), hud etc.

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https://bugs.launchpad.net/bugs/905854

Title:
  memory leak in unity-2d-panel and indicator-multiload

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