For reference, here is the change for Fedora:
https://fedoraproject.org/wiki/Changes/IncreaseVmMaxMapCount

Here is a list of games presumably affected by this low value in
vm_max_map_count as reported to Valve:

THE FINALS
https://github.com/ValveSoftware/Proton/issues/7317#issuecomment-1974837850

Hogwarts Legacy
https://github.com/ValveSoftware/Proton/issues/6510#issuecomment-1422781100

DayZ
https://github.com/ValveSoftware/Proton/issues/3899#issuecomment-1304397069

Counter-Strike 2
https://github.com/ValveSoftware/Proton/issues/2704#issuecomment-1705199788

Regards


** Bug watch added: github.com/ValveSoftware/Proton/issues #7317
   https://github.com/ValveSoftware/Proton/issues/7317

** Bug watch added: github.com/ValveSoftware/Proton/issues #6510
   https://github.com/ValveSoftware/Proton/issues/6510

** Bug watch added: github.com/ValveSoftware/Proton/issues #3899
   https://github.com/ValveSoftware/Proton/issues/3899

** Bug watch added: github.com/ValveSoftware/Proton/issues #2704
   https://github.com/ValveSoftware/Proton/issues/2704

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https://bugs.launchpad.net/bugs/2057792

Title:
  Some Games are crashing linked to a vm_max_map_count too low

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