Thanks ,

but my quation ist or problem ...

I will use a airplan that fly from a to b.

But the propeler I would like to see a m.Blur like in 
Real world then a propeler turns qick ...

And then I use m.blur so the comlete airplan is blured becouse
It move from a to b complet (fly)

Nandor Kerte

-----Ursprüngliche Nachricht-----
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Matthias Kappenberg
Gesendet: Montag, 27. Februar 2006 16:13
An: user-list@light.realsoft3d.com
Betreff: Re: M.Blur on off for objects

Uuuups,

BTW Nandor, use motion blur always in animations!
Use low antialias 1 or 2, threshold between 1-5 and
important "stochastic" rendering. Field rendering
is very important, too, if you like to present on TV,
DVD or beamer.
The little bit longer render times are behind the better
quality. With mblur there's no need for very high AA-settings.
Check a simple anim on TV with a sphere
moving from top left to bottom right, duration 2 sek.
Without mblur and field render it's really cruel.

Matthias

----- Original Message ----- 
From: "Matthias Kappenberg" <[EMAIL PROTECTED]>
To: <user-list@light.realsoft3d.com>
Sent: Monday, February 27, 2006 3:56 PM
Subject: Re: M.Blur on off for objects


> Read chapter:
> 
> Realsoft3D\manual\postproc\compositing.html
> 
> nearly every 3D app can act as compositing app :-)
> 
> 
> (Or use Fusion aka DigitalFusion, my favourite under the comp apps)
> 
> Matthias
> 
> 
> 
> ----- Original Message ----- 
> From: "studio" <[EMAIL PROTECTED]>
> To: <user-list@light.realsoft3d.com>
> Sent: Monday, February 27, 2006 2:58 PM
> Subject: Re: M.Blur on off for objects
> 
> 
> > > is it possible to turn M.Blur off for some objects ?
> > > Like a propeler yes and the airplan not !
> > > Nandor Kertes
> > 
> > I'm guessing it would be a good candidate for a 2 pass render
> > which would then be combined later .
> > 
> > Not sure if the seperate passes could be composited in post or
> > not . I'm guessing it is possible but haven't seen any Doc's on
> > how . Might need a program like Premiere/After Effects to do the
> > composite.
> > 
> > Also , no idea about the Alpha channel in RS when motion blur
> > is used . That would probably be another area for experiment .
> > 
> > studio
> > www.niagara.com/~studio
> > www.studiodynamics.net
> > 
> > 
> > 
> > -- 
> > No virus found in this incoming message.
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24.02.2006
> > 
> > 
> 
> 
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