Hi Garry, > SDS seems like a piece of shit to me . In theory , it's brilliant of > course , but so was RPL . SDS seems like the RPL of the modeling world . > Once again I have to become a technical wizard be-fore I can create ... > anything ! No ! & No ! & fuckin' NO !
I can't see what's the problem with sds. If you have worked with b- splines before one must be stealthed ;) One can't stress it enough: Keep it simple with sds. Try to get all out of your mesh before you add another point, line or face. Try to make your mesh only quadfaces. > I'm sick of it ! I just want to create ! I do not want to have my > brain conformed to the RS way , or the Maya way , or the SDS way ... I think if you got this Aha for sds modelling there is no big difference between those tools while RS provides for me a very straight way to model. I tried wings, maya and another modeller I forgot the name. But sure I'm used to RS since years. > I just want to start the S/W and create stuff ... if I can't then > fuck it I'll go render fractals instead . get poser :) -- Bye Boris - http://www.3ddart.com - Realsoft Image Contest - http://www.realsoft.org -