Wow, how many peoples are already using projectmessiah besides me? (here on the realsoft newsletter)
I model in realsoft. I texture in UVMapperPro. I sleep on my chair. I animate and render in messiahworkstation. I don't understant why some people want to animate in messiah and export back to realsoft or any other package. Messiah is a standalone software now? My main concern about chosing an application now is only rendering time. To equal the rendering time of Messiah with Realsoft it would cost me 10 000$ in computer. I think that since all 3D application are basicaly the same (more or less). I mean you can do almost anything you can think of. The only difference worth noticing is rendering time. The choice of a renderer is a cheaper solution than buying better computer. Pure raytracing is the best method. One day it will be the only methode used (when cpu cycles won't matter). Maybe Realsoft should ofer a temporary Hybrid-Method (Scanline-Raytracing). I have abandoned Shade because the rendering times are too long. I have never used Realsoft for rendering because it is too long (even preview rendering). With ProjectMessiah I do 20 times more test rendering. That means a lot more control over the final image. The main problem of Realsoft as many other applicatoin is not animation, it is rendering time. Jean-Sebastien Perron www.neuroworld.ca