No one is ever a fool to ask a question J Its been good to have this open conversation with everyone.
If you didnt have time to look, a quick link here illustrates what I am on about. http://www.maxwellrender.com/gallery/gallery.php Best regards, Jason From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Saturday, July 24, 2010 2:17 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers Thanks Jason, I knew there must be something. I dont use GI myself so maybe that's why I havent come across the area you pinpoint. Anyway, as the saying goes ... better to ask and appear a fool for a moment than to remain silent and ignorant forever. :-) Thanks again Neil Cooke _____ From: Jason Saunders <j...@pixelperfect.co.uk> To: user-list@light.realsoft3d.com Sent: Sat, 24 July, 2010 9:29:33 PM Subject: RE: Renderers Lol :), to be fair thought Neil, the answer is in your question Quote " I dont know anything about renderers...." Realsoft uses a flawed GI system that is very difficult to tweak to get the image quality and effects required to compete with renders from VRay, Maxwell, Fryrender, etc. Search google for a couple of hours and you will see the image quality I am talking about. Reflections and refraction in Realsoft GI although slightly improved in v7, are still nowhere near as good as the other renderers and you will see this when you look into it. My points come from a production basis too as it is slow to work with having to retest time and time again with slow render times. As for GI animation, forget it. Three passes to get a sequence together and then they are frames blurred together with the GI pass in POST to get rid of the mud which flickers and moves as the camera moves through scenes. It just does not compare to other GI animations rendered elsewhere. Cheers, Jason -----Original Message----- From: owner-l...@light.realsoft3d.com [mailto:owner-l...@light.realsoft3d.com] On Behalf Of Neil Cooke Sent: Friday, July 23, 2010 9:59 PM To: user-list@light.realsoft3d.com Subject: Re: Renderers >It only cooks yellow curry, but I like red... :-S Lol, Many thanks Jouni ..... glad that one's cleared up, was bugging me something ferocious!!! N. ----- Original Message ----- From: "Jouni Hätinen" <jouni.hati...@iki.fi> To: <user-list@light.realsoft3d.com> Sent: Saturday, July 24, 2010 8:28 AM Subject: Re: Renderers >> What is it not doing that, say a top of a wish list other render engine >> does? > > It only cooks yellow curry, but I like red... :-S > > Does anyone know a render engine that cooks red curry? > > -Jouni ---------------------------------------------------------------------------- ---- No virus found in this incoming message. Checked by AVG - www.avg.com Version: 9.0.851 / Virus Database: 271.1.1/3023 - Release Date: 07/23/10 ---------------------------------------------------------------------------- --- Hi List, I dont know anything about renderers. For everything I have ever needed the RS raytrace render engine works. What is it not doing that, say a top of a wish list other render engine does? .... and no amount of reading ... V-Ray, Pov-Ray, etc, etc, has managed to help me on this one. Enlightenment appreciated. Neil Cooke ------- 18:36:00