http://www.dynadream.com



In the end, all your mails arrived!
Thanks for the links, there were a few animations in there I hadn't seen
yet. (or failing memory?)

There is so much potential, with a little bit of effort RS3d could have a
hugely improved simulation tool set: fully functional hairs, cloth, etc.

For example hair. RS3d offers very advanced hair (nurbs curve) rendering.
But this is only useful in static scenes; as far as I know RS3d can't
lattice map the starting points of a set of  hair curves to a hand-animated
surface and simulate the hair tails. I can't even animate a face on which I
projected stubbles... let alone long fur.


-Mark H



I have been testing Carlo's plug-ins since the very beginning. Originally
called Realcloth.  Developments were progressing rapidly and were promising.
Most bugs were fixed and the software was very intuitive. I just found 3
small animations I've done with Realcloth in March 2003! Suddenly the
project died and the release of Realcloth / Dynatomic got postponed more and
more. It's been 2 years since I received the last beta (July 10th 2008). I
think that the slow development cycle might be related to the level of
activity on the mailing list and in the RS3D community as a whole. It's at
an all time low IMHO. Not sure what went wrong here but it looks like Carlo
nearly gave up on it and he maybe now spends his precious spare time on
other projects. Only Carlo can tell for sure ;-)

I am willing to spend more time on testing, but there has to be a steady
development cycle and a true commitment on Carlo's side for finally
releasing the software. If not you might as well take me off the Dyna beta
team and I will spend my precious time on other projects?

 

Robert.

Reply via email to