Good question; right now there's not an easy answer, since 
Microsoft.Scripting.Silverlight is not packaged with IronPython ... i.e. 
IronPython on http://codeplex.com/ironpython is only ensured to work on the 
Desktop. The IronPython version on http://codeplex.com/sdlsdk will always work 
with the current released version of Silverlight. However, sdlsdk does not get 
updated as often as ironpython, and there's kind of a good reason for that.

As we're working on IronPython, we need it to stay working with internal builds 
of Silverlight. Also keeping it working with the public Silverlight bits at the 
same time would be significantly harder, as we'd need to have a branch for 
IronPython+DLR+SLBeta1 and backporting all our work to there to make sure it 
still works. It's the tradeoff of either releasing IronPython working when 
Silverlight releases, or having every release of IronPython always work on the 
current version of Silverlight.

If we also shipped the Microsoft.Scripting.Silverlight that correspond to each 
IronPython release, it could just work with the public SL release. We'd need it 
to be tested though, and I'm not sure how much free time Dave has. =)

I agree, it's a little confusing to see the "Silverlight Debug/Release" builds 
and have them not work. We should remove it if it won't build.

So, does this piss you off? Personally I like that we're able to ship Python 
immediately with a new version of SL, but I'd like to know what you folks think.

~js

On 5/3/08 11:58 AM, "Dan Eloff" <[EMAIL PROTECTED]> wrote:

Trying to build the new Beta 2 "Silverlight Debug" but it references a
file that does not exist either in the Silverlight SDK or IronPython.

How can I fix this?

Thanks,
-Dan
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