In the paper on page two, lower left, we write that each server
party execute identical copies of the server program inn lock-step.
Based on this assumption it is reasonable to consider the server as
having a single well-defined state. However in Viff this is no
longer true due to parallelism. But it would be very nice if we
could consider the server as having a single well-defined state.

I don't like this since it introduces a wide gap between the model and
the real world and I believe such a gap makes it easier to come up
with inefficient solutions.
Then we have to come up with a better description...

--
Janus
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