Oh, I forgot to say, player 3 is the one doing trial decryption and benchmark, so only the PRIVATE VARIABLES are useful for player 1 and 2. Player 3 is therefore the only one that has any correct decryptions :)

On Wed, 20 May 2009 16:30:33 +0200, Atle Mauland <atl...@stud.ntnu.no> wrote:


Hi friends of VIFF!

I have implemented an algorithm for generating shared RSA keys with 3
players in VIFF. The algorithm can generate keys of arbitrary length (only
tested up to 2048-bit because of the time required for large keys). The
average time for generating a 1024-bit key is approximately 25 minutes
(with all players performing the protocol on my own laptop).

I don't know how you guys normally benchmark these protocols, but I have
implemented code for benchmarking both the key generation and the
decryption in the same file as the main code, but as I said, the
benchmarks have only been conducted on a single computer, due to the lack
of two more :P

To try out the code, alter the variables at the start of the __init__
function in the class Protocol as you like and simply run the program!

- Atle


_______________________________________________
viff-devel mailing list (http://viff.dk/)
viff-devel@viff.dk
http://lists.viff.dk/listinfo.cgi/viff-devel-viff.dk

Reply via email to