It would depend on the completeness of the OpenGL implementation. For instance, 
you can't run the VirtualGL faker in a VirtualBox guest because their OpenGL 
redirection uses a subset of Chromium and doesn't support Pbuffers.

On Jul 13, 2010, at 8:39 AM, Csillag Kristof <csillag.kris...@gmail.com> wrote:

> As far as I can tell, currently there is no finished 3D support for KVM.
> Some recommend using VMGL.
> 
> See here: http://www.cs.toronto.edu/~andreslc/xen-gl/
> and here: http://www.linux-kvm.org/page/HOWTO_VMGL
> 
> What do you think, can VirtualGL be used together vith VMGL?
> (This would enable VirtualGL in all virtual machines, regardless of
> the available of native VGA card pass-thru.)
> 
> However, this would mean two layers of OpenGL indirection...
> I wonder if this can work.
> 
> Thank you for your help:
> 
>   Kristof Csillag
> 
> 
> 2010-07-12 00:46 keltezéssel, DRC írta:
>> I personally haven't tested it, but others might have. Does KVM also use XGL 
>> to reroute the OpenGL calls?
>> 
>> On Jul 11, 2010, at 4:12 PM, Csillag Kristof <csillag.kris...@gmail.com> 
>> wrote:
>> 
>> 
>>> Hi all,
>>> 
>>> Because of various problems and bad experiences too complicated to
>>> describe here,
>>> I consider dropping XEN, and migrating to KVM on all my servers.
>>> 
>>> So, my question is this: has anyone had any success using 3d
>>> acceleration (for VirtualGL) in a KVM domain?
>>> 
>>> Thank you for your help:
>>> 
>>>  Kristof Csillag
>>> 
>>> 
>>> 
>>> 
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