On 4/15/12 4:08 AM, Arthur Huillet wrote:
> I was asking whether it was your objective to support VirtualBox or not. Now I
> know it is :)

The fact that an entire chapter in the user's guide is dedicated to it
is a pretty clear indication that we intend to support it.  There are
thousands of people using VirtualBox and VirtualGL to serve Windows 3D
apps remotely.

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