I suspect that it may be the same bug as is reported here: https://sourceforge.net/tracker/?func=detail&aid=3606409&group_id=117509&atid=678327
Thanks to the sponsored project I've been working on in recent weeks to make compiz run in VirtualGL, I now have a recent-ish Ubuntu environment set up with 3D acceleration, so I can take advantage of that to run the Steam client and look into this issue. Before I do, though, can you try the latest VGL build? http://virtualgl.sourceforge.net/vgl.nightly/ I've fixed several things since 2.3.2 that may have accidentally fixed this as well (most notably, Pixmap rendering is now implemented differently, and the GLX swap interval extensions, which a lot of games use, are now implemented properly.) Also, I apologize for not having 2.3.3 out by now. As soon as the compiz stuff is sorted, it will be released. On 7/20/13 12:19 AM, Joao Milasch wrote: > Hello Gentlemen, > > I'm using latest version of virtualgl, trying to run DOTA 2 game or any > other game supported on Linux (native?? don't know if wine is used > behind the curtains) but they all seg fault. > > I'm not certain but this could be the culprit: > > GL sampler object usage: DISABLED > Webm Header > Webm Version: 1 > Webm MaxIDLength: 4 > Webm MaxSizeLength: 8 > Doc Type: webm > Pos: 43 > > ##### swap interval = 0 swap limit = 1 ##### > X Error of failed request: BadDrawable (invalid Pixmap or Window parameter) > > Again, version running is 2.3.2, installed package versions are below: > > $ pacman -Qs virtualgl > local/lib32-virtualgl 2.3.2-2 > 32-bit serverside components for 64-bit VirtualGL servers > local/virtualgl 2.3.2-4 > Redirects 3D commands from an OpenGL application onto a server-side 3D > graphics card > > Nvidia drivers: > $ pacman -Qs nvidia > local/lib32-nvidia-libgl 319.32-1 > NVIDIA drivers libraries symlinks (32-bit) > local/lib32-nvidia-utils 319.32-1 > NVIDIA drivers utilities (32-bit) > local/libvdpau 0.6-2 > Nvidia VDPAU library > local/nvidia 319.32-2 > NVIDIA drivers for linux > local/nvidia-libgl 319.32-1 > NVIDIA drivers libraries symlinks > local/nvidia-utils 319.32-1 > NVIDIA drivers utilities > > OpenGL > $ pacman -Qs mesa > local/glu 9.0.0-2 > Mesa OpenGL Utility library > local/lib32-glu 9.0.0-2 > Mesa OpenGL utility library (32 bits) > local/lib32-mesa 9.1.5-1 > an open-source implementation of the OpenGL specification (32-bit) > local/mesa 9.1.5-1 > an open-source implementation of the OpenGL specification > local/mesa-demos 8.1.0-1 > Mesa demos and tools > > I was running it through tigervnc which came to my attention has good > support but turbovnc is better. > > The stdout/stderr can be found at: http://pastebin.com/x1xA9stQ > > Any assistance is appreciated. > > John > > > ------------------------------------------------------------------------------ > See everything from the browser to the database with AppDynamics > Get end-to-end visibility with application monitoring from AppDynamics > Isolate bottlenecks and diagnose root cause in seconds. > Start your free trial of AppDynamics Pro today! > http://pubads.g.doubleclick.net/gampad/clk?id=48808831&iu=/4140/ostg.clktrk > > > > _______________________________________________ > VirtualGL-Users mailing list > VirtualGL-Users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/virtualgl-users > ------------------------------------------------------------------------------ See everything from the browser to the database with AppDynamics Get end-to-end visibility with application monitoring from AppDynamics Isolate bottlenecks and diagnose root cause in seconds. Start your free trial of AppDynamics Pro today! http://pubads.g.doubleclick.net/gampad/clk?id=48808831&iu=/4140/ostg.clktrk _______________________________________________ VirtualGL-Users mailing list VirtualGL-Users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/virtualgl-users