Hello, I was just wondering about subpixel rendering and how is that going do be done in Wayland.
In X an application is supposed to ask xrandr about current screen layout, determine on what screen(s) the window is placed, and use the subpixel order and screen rotation information to figure out how to lay out subpixels in antialiased objects. To the best of my knowledge no X toolkit does this. Last time I tried to look there was a global setting of horizontal RGB vs BGR so I turned off subpixel rendering completely. Wayland currently does not support multiscreen but rotation should be already possible. Is there any provision for applications to get the information about subpixel layout of their windows and is there any toolkit for Wayland that honors it? Are there any tests in place that would make sure toolkits render subpixels properly in various situations? Or is subpixel rendering considered superfluous and unsupported by wayland? Thanks Michal _______________________________________________ wayland-devel mailing list wayland-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/wayland-devel