On 4/23/12 5:57 PM, Charles Pritchard wrote:
Currently, if you want to do "fast" operations on a Canvas, you need to
load it into WebGL and use GLSL to do your quick vector math.
It'd be nice to see a math object for Typed Arrays with similar power.

http://software.intel.com/en-us/articles/opencl-river-trail/ is worth looking at in this context.

-Boris

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