Of course there will always be some things too complicated to be reasonably
expressed in Wikidata, or hard to process by software.

But in the case of historical datas, we better have to think of a common
and practical representation and ways for tools to process datas, because
this is totally a WIkipedia common usecase :) There is already tools to
draw wars in a map and chronological datas.

2015-04-13 14:54 GMT+02:00 Cristian Consonni <kikkocrist...@gmail.com>:

> 2015-04-13 14:00 GMT+02:00 Gerard Meijssen <gerard.meijs...@gmail.com>:
> > The point is very much that the battle WAS in the USSR. It is not "not
> > applicable" it is one of the most important battles in the second world
> war.
> > My point is that we should not forget this. The battle of Uhud was not in
> > Saudi Arabia either...
>
> Ok, but I think that having a system that, for examples, cross checks
> dates and presents "URSS" as a possibility would be much more
> complicated to build.
>
> I think that the Wikidata game (or a similar game-like system) can not
> address all possible complicated scenarios,  and thus there will
> always be some cases that should be handled directly editing Wikidata.
>
> I was following Magnus here, in the post where he introduces the
> Wikidata Game[1]:
> «So what’s the approach here? I feel the crucial issue for
> gamification is breaking complicated processes down into simple
> actions, which themselves are just manifest decisions – “A”, “B”, or
> “I don’t want to decide this now!”.
>
> [...]
>
> Of course, this simplification misses a lot of “fine-tuning” – what if
> you are asked to decide the gender of an item that has been
> accidentally tagged as “person”? What if the gender of this person is
> something other than “male” or “female”? Handling all these special
> cases would, of course, be possible – but it would destroy the
> simplicity of the three-button interface. The games always leave you a
> “way out” – when in doubt, skip the decision. Someone else will take
> care of it, eventually, probably on Wikidata proper.»
>
> With this premise, I think that Romaine's proposal for a game is
> absolutely doable and a good idea.
>
> C
>
>
> [1] http://magnusmanske.de/wordpress/?p=203
>
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