Alex Villací­s Lasso wrote:
@@ -3114,6 +3155,13 @@
           debugstr_VF(left), right, debugstr_VT(right), debugstr_VF(right),
           result);
+ /* Handle VT_DISPATCH by recursively calling op on result of IDispatch_Invoke */ + if (((V_VT(left) & VT_TYPEMASK) == VT_DISPATCH || + (V_VT(right) & VT_TYPEMASK) == VT_DISPATCH) && + (V_VT(left) & VT_TYPEMASK) != VT_NULL && + (V_VT(right) & VT_TYPEMASK) != VT_NULL) + return VARIANT_InvokeDispatchOp(left, right, result, VarAdd);
+
     VariantInit(&lv);
     VariantInit(&rv);
     VariantInit(&tv);

I think you could solve this without recursion, in the same way that other types are coerced.

--
Rob Shearman



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