Am Montag, 5. Mai 2008 17:42:51 schrieb Andrew Talbot: > I have moved the TRACEs to where I think they belong. Please give feedback > if this patch is incorrect. on a quick look it looks OK. Did you check if any output is written in the case of failures in those functions?
- Re: d3d8: Dangling pointers fix Stefan Dösinger
- Re: d3d8: Dangling pointers fix Andrew Talbot