Hey Jose, 2008/9/12 Jose M. Sanchez <[EMAIL PROTECTED]>: > > Hi, > > I have different widgets created in a generic way with slots connected > to the same method. How can I know which widget triggered the event? > > void Test::createWidgets() > { > WText *text1 = new WText(...); > WText *text2 = new WText(...); > WText *text3 = new WText(...); > > text1->clicked.connect(SLOT(this, Test::onClick)); > text2->clicked.connect(SLOT(this, Test::onClick)); > text3->clicked.connect(SLOT(this, Test::onClick)); > } > > > > void Test::onClick() > { > // how do I know here which WText was clicked? > > WObject *sender = clicked.sender();
You can use sender() (WObject::sender()), or, perhaps better you could consider using the WSignalMapper. For an example of using WSignalMapper, see examples/hangman/HangmanWidget.C Regards, koen ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ witty-interest mailing list witty-interest@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/witty-interest