On 2/6/06, klaas.holwerda <[EMAIL PROTECTED]> wrote:
> Francesco Montorsi wrote:
>
> > I thought it was possible to build wxLua applications (in C++) which
> > do not include wxluasetup.h... is it right ?
>
> Oke i now understand all behind again.
> I was under the impression wxluasetup.h was always needed.
> But i am not sure.

I thought I removed the
#include "wxbind/setup/wxluasetup.h"
from wxLuaCan? It's not necessary unless in C++ you want to know what
parts of wxWidgets you've got.

Only modules/wxbind should ever care about wxluasetup.h.

-John Labenski


-------------------------------------------------------
This SF.net email is sponsored by: Splunk Inc. Do you grep through log files
for problems?  Stop!  Download the new AJAX search engine that makes
searching your log files as easy as surfing the  web.  DOWNLOAD SPLUNK!
http://sel.as-us.falkag.net/sel?cmd=lnk&kid3432&bid#0486&dat1642
_______________________________________________
Wxlua-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/wxlua-users

Reply via email to