<[EMAIL PROTECTED]>
I think it's ok. This is one of the overridden functions where the
function call doesn't take the input wxArrayString, but rather returns
the array as a lua table.
// %override [unsigned int, lua string table] wxDir::GetAllFiles(const
wxString& dirname, const wxString& filespec = "", int flags =
wxDIR_DEFAULT)
[EMAIL PROTECTED]>
My apology, it is just that I read the un commented line
%wxchkver23 static unsigned int GetAllFiles(const wxString& dirname, wxArrayString *files, const wxString& filespec = "", int flags = wxDIR_DEFAULT)
and still think that the method is still using *files its argument so I still pass dummy args into it and it failled, then whining about it :-). I should look at the override line .
<[EMAIL PROTECTED]>[EMAIL PROTECTED]><[EMAIL PROTECTED]>[EMAIL PROTECTED]>
<[EMAIL PROTECTED]>I have been wondering if it might be simpler to use wxArrayString forI personally prefer lua table; as I can get it out, process it using lua code etc. It is just much easier to use lua then , my memory is not good, and lots of time I have to open wx docs to find a method name etc.. but I can not forget :
these cases rather than returning a lua table of strings. You can
always use the added function wxArrayString:ToLuaTable() to get it as
a table if you like.
What do you think? On one hand it's nice to use the native lua table
for arrays like this, but on the other hand the bindings are easier
with fewer overrides and confusion with the wxWidgets docs if we keep
it as a wxArrayString.
[EMAIL PROTECTED]>
for i,v in pairs(bla) do :-) end
Cheers,
S.KIEU
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