On Thu, Jun 7, 2012 at 7:20 AM, Sven Andersson <m...@svenandersson.se> wrote:
>
> I have a quick question regarding licensing; Since we are considering a
> commercial release sometime in the future, we would like to avoid our code 
> base
> being forced under the L-GPL license. AFAIK we can accomplish this by linking
> statically to wxLua (and wxWidgets) and providing object files of our
> application to comply with the license. In its current form, we are deriving a
> application class like wxLuaFreeze does, but this does mean our application 
> has
> to fall under L-GPL licensing, correct? So to continue as planned, we have to
> take the separate path you explained in your reply, by manually get the 
> wxWidget
> event loop initialized?

wxLua uses the wxWindows/wxWidgets license which is LGPL with an
exception for binary linking and distribution on your terms. You do
not need to do anything special and I still recommend using  wxApp to
initialize the event loop.

http://www.wxwidgets.org/about/newlicen.htm

Regards,
    John

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