On Mar 31, 2007, at 11:41 PM, Robert Gravina wrote:
On Mar 31, 2007, at 11:13 PM, Robert Gravina wrote:
On Mar 31, 2007, at 10:32 PM, Stephan Richter wrote:
On Thursday 29 March 2007 15:14, Robert Gravina wrote:
Is anyone using ZEO to build mutliuser networked applications
outside
of Zope?
Uwe Oestermeier and his team built Bebop. While the server
component uses Zope
3, it uses a full wxPython GUI as client.
http://svn.kmrc.de/
Wow, that looks very impressive. I'll checkout the source and have
a look around to see what I can learn.
Thanks,
Robert
I'm still a little bit unsure about how to update the GUI when
objects are changed.
I noticed a previous thread on a similar topic which suggested to
customise ZODB.DB.invalidate.
http://www.mail-archive.com/zodb-dev@zope.org/msg01969.html
I thought I could check the type of object, and generally that will
be enough for me to decide which parts of the UI need a refresh. It
seems though, that when I change data from one client other
clients, although getting invalidate messages, are still displaying
old data.
I tried subclassing DB, and printing out the object as a test, but
it's always "None" (even when I have a few clients connected). The
code there to get the object from the cache I don't quite
understand, I just copied it from ZODB.DB.invalidate and hoped for
the best :)
class UpdatedDB(DB):
def invalidate(self, tid, oids, connection=None, version=''):
DB.invalidate(self, tid, oids, connection, version)
for oid in oids.keys():
h = hash(oid) % 131
o = self._miv_cache.get(h, None)
print o
Is there anything else I need to do/doing wrong?
Woohoo! I realised Connection.sync() does exactly what I need, but
this still doesn't work as expected.
class UpdatedDB(DB):
def invalidate(self, tid, oids, connection=None, version=''):
DB.invalidate(self, tid, oids, connection, version)
if connection is not None:
connection.sync()
Am I going about this the right way?
Thanks,
Robert
Robert
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